PDA
A personal digital assistant (PDA), also
known as a palmtop computer, or personal data assistant, is a mobile device
that functions as a personal information manager. PDAs are largely considered
obsolete with the widespread adoption of smartphones.
PC
A personal
computer (PC) is a general-purpose computer, whose size, capabilities, and
original sale price makes it useful for individuals, and which is intended to
be operated directly by an end-user with no intervening computer operator. This
contrasted with the batch processing or time-sharing models which allowed
larger, more expensive minicomputer and mainframe systems to be used by many
people, usually at the same time. Large data processing systems require a full-time
staff to operate efficiently.
Laptop
A
laptop is a portable personal computer with a clamshell form factor, suitable
for mobile use. A laptop has most of the same components as a desktop computer,
including a display, a keyboard, a pointing device such as a touchpad (also
known as a trackpad) and/or a pointing stick, and speakers into a single unit.
A laptop is powered by mains electricity via an AC adapter, and can be used
away from an outlet using a rechargeable battery. Laptops are also sometimes
called notebook computers or notebooks. Other terms, such as ultrabooks or
netbooks, refer to specific types of laptop / notebook. Most of the modern day
laptop computers also have a webcam and microphone pre-instalation.
Gaming Console
A video game console
is an interactive computer that produces a video display signal which can be
used with a display device (a television, monitor, etc.) to display a video
game. The term "video game console" is used to distinguish a machine
designed for people to buy and use primarily for playing video games on a TV in
contrast to arcade machines, handheld game consoles, or home computers. The
video game console was first invented in the 1950s and has continued to evolve,
with the latest consoles being released in 2013.
Video game
consoles have used a variety of distribution media, with the earliest
generation employing cartridges and the latest using the Internet and optical
media. Console hardware architecture has also changed greatly with each
successive generation of consoles, making backwards compatibility largely
unavailable in modern-day consoles.
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